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nix/config/hypr/config/display.conf
2025-07-07 14:30:33 +03:00

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# Monitor ( https://wiki.hyprland.org/Configuring/Monitors )
monitor=,1920x1080@240,auto,1
monitor=Unknown-1,disabled
# General Configuration
general {
gaps_in = 5
gaps_out = 20
border_size = 2
col.active_border = rgb(89b4fa)
# rgba(088f72ee) rgba(2ccfabee) rgba(088f72ee) rgba(ffffffee) rgba(7bade2ee) rgba(5049ccee) rgba(3e1a78ee) 90deg
col.inactive_border = rgb(585b70)
resize_on_border = false
allow_tearing = true
layout = dwindle
}
# Window Decorations
decoration {
rounding = 12
# Change transparency of focused and unfocused windows
active_opacity = 1.0
inactive_opacity = 1
fullscreen_opacity = 1.0
shadow {
enabled = false
range = 8
render_power = 8
color = rgb(8aadf4)
color_inactive = rgb(585b70)
scale = 1.0
offset = 0 0
}
blur {
enabled = true
size = 3
passes = 1
xray = false
vibrancy = 0.1696
}
}
# Animations
animations {
enabled = true
bezier = myBezier, 0.05, 0.9, 0.1, 1.05
bezier = main, 0.445, 0.05, 0.55, 0.95
animation = windows, 1, 7, myBezier
animation = windowsOut, 1, 7, default, popin 80%
animation = border, 1, 10, default
animation = borderangle, 1, 8, default
animation = fade, 1, 7, default
animation = workspaces, 1, 6, default, slide
animation = specialWorkspace, 1, 6, myBezier, slide
}
render {
# direct_scanout = true
}
# windowrule = tag +game, class:sober
# Dwindle layout
dwindle {
pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
preserve_split = true # You probably want this
}
# Master layout
master {
new_status = master
}
# Misc Config
misc {
force_default_wallpaper = 2
disable_hyprland_logo = false
initial_workspace_tracking = 0
new_window_takes_over_fullscreen = 1
disable_splash_rendering = false
font_family = Geist
}
# Layer Rules
layerrule = animation slide top, waybar
layerrule = animation fade, selection
layerrule = animation popin 70%, wofi
layerrule = animation slide right, notifications
layerrule = dimaround, wofi
layerrule = order -999, wl_shimeji
layerrule = order -10, wofi
layerrule = order -20, waybar
layerrule = order -25, gtk-layer-shell
layerrule = blur, swww-daemon
# Window Rules
windowrulev2 = float,class:^(blueman-manager-wrapped)$
windowrulev2 = size 900 500,class:^(blueman-manager-wrapped)$
windowrulev2 = center,class:^(blueman-manager-wrapped)$
windowrulev2 = float,class:^(org.pulseaudio.pavucontrol)$
windowrulev2 = size 900 500,class:^(org.pulseaudio.pavucontrol)$
windowrulev2 = center,class:^(org.pulseaudio.pavucontrol)$
windowrulev2 = float,class:^(nm-connection-editor)$
windowrulev2 = size 900 500,class:^(nm-connection-editor)$
windowrulev2 = center,class:^(nm-connection-editor)$
windowrule = maximize, class:steam_proton,title:^(Roblox Studio)$
# dotfille settings
windowrulev2 = float,class:io.Astal.ocbwoy3-settings
windowrulev2 = size 900 500,class:io.Astal.ocbwoy3-settings
windowrulev2 = center,class:io.Astal.ocbwoy3-settings
# windowrulev2 = immediate, class:^(sober)$
# windowrulev2 = fullscreen,title:^(Sober)$