Files
block-game/ReplicatedFirst/ClientBootstrap.client.lua
2026-01-08 22:58:58 +02:00

14 lines
355 B
Lua

--!native
--!optimize 2
local ReplicatedStorage = game:GetService("ReplicatedStorage")
if not game:IsLoaded() then
game.Loaded:Wait()
end
local Bootstrap = require(ReplicatedStorage:WaitForChild("Client"):WaitForChild("Bootstrap"))
local objects = ReplicatedStorage:WaitForChild("Objects", 9e9)
objects:WaitForChild("MLLoaded", 9e9)
Bootstrap.start()