fixxxxxxxx
This commit is contained in:
79
components/providers/GameLaunchDialog.tsx
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79
components/providers/GameLaunchDialog.tsx
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@@ -0,0 +1,79 @@
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"use client";
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import { useEffect, useState, useSyncExternalStore } from "react";
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import { closeGameLaunch, getGameLaunchState, subscribeGameLaunch } from "@/components/providers/game-launch-store";
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import { Button } from "@/components/ui/button";
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import { X } from "lucide-react";
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import { RobloxLogoIcon } from "@/components/roblox/RobloxIcons";
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import Link from "next/link";
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export function GameLaunchDialog() {
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const state = useSyncExternalStore(
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subscribeGameLaunch,
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getGameLaunchState,
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getGameLaunchState
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);
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const [launchTimeouted, setLaunchTimeouted] = useState<boolean>(false);
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useEffect(() => {
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if (!state.isOpen) {
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setLaunchTimeouted(false);
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return;
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}
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const timeout = setTimeout(() => {
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setLaunchTimeouted(true);
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}, 5000); // 5 seconds
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return () => clearTimeout(timeout);
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}, [state.isOpen]);
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if (!state.isOpen) return null;
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return (
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<div
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className="fixed inset-0 z-50 flex items-center justify-center bg-mantle/70 backdrop-blur-sm"
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onClick={closeGameLaunch}
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>
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<div
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className="relative w-[92vw] max-w-sm rounded-2xl bg-crust/95 ring-1 ring-surface0/60 shadow-2xl"
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onClick={(event) => event.stopPropagation()}
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>
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<Button
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variant="ghost"
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size="icon"
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onClick={closeGameLaunch}
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aria-label="Close launcher"
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className="absolute right-3 top-3"
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>
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<X className="h-4 w-4" />
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</Button>
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<div className="flex flex-col items-center gap-4 px-6 py-8 text-center">
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<div className="h-24 w-24 flex items-center justify-center">
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<RobloxLogoIcon />
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</div>
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<div className="space-y-1">
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<p className="text-2xl font-semibold text-text">
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{!launchTimeouted ? (
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<>
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Roblox is now loading.<br />Get Ready!
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</>
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) : (
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<>Download Roblox to play millions of experiences!</>
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)}
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</p>
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</div>
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<Button disabled={!launchTimeouted} variant="default" className="w-full rounded-full">
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{launchTimeouted ? (
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<Link href="https://flathub.org/en/apps/org.vinegarhq.Sober" target="_blank" rel="noopener noreferrer">
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Download Roblox
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</Link>
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) : null}
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{!launchTimeouted && <div className="h-4 w-4 rounded-full border-2 border-white/70 border-t-transparent animate-spin" />}
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</Button>
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</div>
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</div>
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</div>
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);
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}
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60
components/providers/GameLaunchProvider.tsx
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60
components/providers/GameLaunchProvider.tsx
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@@ -0,0 +1,60 @@
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"use client";
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import React, { createContext, useCallback, useContext, useMemo } from "react";
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import { openGameLaunchWithParams } from "@/components/providers/game-launch-store";
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type GameLaunchContextValue = {
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launchGame: (placeId: string, jobId?: string) => void;
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};
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const GameLaunchContext = createContext<GameLaunchContextValue | null>(null);
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export function useGameLaunch() {
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const ctx = useContext(GameLaunchContext);
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if (!ctx) {
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throw new Error("useGameLaunch must be used within GameLaunchProvider");
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}
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return ctx;
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}
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export function GameLaunchProvider({
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children
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}: {
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children: React.ReactNode;
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}) {
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const launchGame = useCallback((placeId: string, jobId?: string) => {
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openGameLaunchWithParams(placeId, jobId);
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console.log("[GameLaunchProvider] Launching",{placeId, jobId});
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const gameLaunchParams = {
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launchmode: "play",
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LaunchExp: "InApp",
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placeId: placeId,
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gameInstanceId: jobId ?? undefined
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};
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console.log("[GameLaunchProvider] Constructed GameLaunchParams",gameLaunchParams);
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const url = new URL("roblox://experiences/start")
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for (const [key, value] of Object.entries(gameLaunchParams)) {
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if (value !== undefined && value !== null) {
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url.searchParams.append(key, String(value));
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}
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}
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const deeplinkNew = url.toString();
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console.log("[GameLaunchProvider] Opening URL:", deeplinkNew);
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document.location.href = deeplinkNew;
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}, []);
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const value = useMemo(() => ({ launchGame }), [launchGame]);
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return (
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<GameLaunchContext.Provider value={value}>
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{children}
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</GameLaunchContext.Provider>
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);
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}
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@@ -1,6 +1,6 @@
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"use client";
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import { ReactNode, useEffect } from "react";
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import { ReactNode, useEffect, useState } from "react";
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import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
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import { persistQueryClient } from "@tanstack/react-query-persist-client";
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import { createAsyncStoragePersister } from "@tanstack/query-async-storage-persister";
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@@ -11,19 +11,22 @@ interface Props {
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}
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export function ReactQueryProvider({ children }: Props) {
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const queryClient = new QueryClient({
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defaultOptions: {
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queries: {
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staleTime: 1000 * 60 * 5, // 5 minutes
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retry: true
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}
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}
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});
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const [queryClient] = useState(
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() =>
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new QueryClient({
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defaultOptions: {
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queries: {
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staleTime: 1000 * 60 * 5, // 5 minutes
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retry: true
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}
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}
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})
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);
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// will cause bun to SEGFAULT
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useEffect(() => {
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if (!window) return;
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if (typeof window === "undefined") return;
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// Persist to localStorage (safe, runs client-side)
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const localStoragePersister = createAsyncStoragePersister({
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storage: window.localStorage
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@@ -34,7 +37,7 @@ export function ReactQueryProvider({ children }: Props) {
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persister: localStoragePersister,
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maxAge: 1000 * 60 * 60 // 1 hour max
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});
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}, [window || "wtf"]);
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}, [queryClient]);
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return (
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<QueryClientProvider client={queryClient}>
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35
components/providers/game-launch-store.ts
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35
components/providers/game-launch-store.ts
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@@ -0,0 +1,35 @@
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type GameLaunchState = {
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isOpen: boolean;
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placeId?: string;
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gameInstanceId?: string;
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};
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let state: GameLaunchState = { isOpen: false };
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const listeners = new Set<() => void>();
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function emit() {
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listeners.forEach((listener) => listener());
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}
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export function getGameLaunchState() {
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return state;
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}
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export function subscribeGameLaunch(listener: () => void) {
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listeners.add(listener);
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return () => listeners.delete(listener);
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}
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export function openGameLaunchWithParams(placeId: string, jobId?: string) {
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state = {
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isOpen: true,
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placeId,
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gameInstanceId: jobId
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};
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emit();
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}
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export function closeGameLaunch() {
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state = { isOpen: false };
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emit();
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}
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