---
title: Sending Messages
description: Sending messages by creating Reacord instances
slug: sending-messages
---
# Sending Messages with Instances
You can send messages via Reacord to a channel like so.
```jsx
client.on("ready", () => {
const channel = await client.channels.fetch("abc123deadbeef")
reacord.createChannelMessage(channel).render("Hello, world!")
})
```
The `.createChannelMessage()` function creates a **Reacord instance**. You can pass strings, numbers, or anything that can be rendered by React, such as JSX!
Components rendered through this instance can include state and effects, and the message on Discord will update automatically.
```jsx
function Uptime() {
const [startTime] = useState(Date.now())
const [currentTime, setCurrentTime] = useState(Date.now())
useEffect(() => {
const interval = setInterval(() => {
setCurrentTime(Date.now())
}, 3000)
return () => clearInterval(interval)
}, [])
return <>this message has been shown for {currentTime - startTime}ms>
}
client.on("ready", () => {
const instance = reacord.createChannelMessage(channel)
instance.render()
})
```
The instance can be rendered to multiple times, which will update the message each time.
```jsx
const Hello = ({ subject }) => <>Hello, {subject}!>
client.on("ready", () => {
const instance = reacord.createChannelMessage(channel)
instance.render()
instance.render()
})
```
You can specify various options for the message:
```jsx
const instance = reacord.createChannelMessage(channel, {
tts: true,
reply: {
messageReference: someMessage.id,
},
flags: [MessageFlags.SuppressNotifications],
})
```
See the [Discord.js docs](https://discord.js.org/#/docs/discord.js/main/typedef/MessageCreateOptions) for all of the available options.
## Cleaning Up Instances
If you no longer want to use the instance, you can clean it up in a few ways:
- `instance.destroy()` - This will remove the message.
- `instance.deactivate()` - This will keep the message, but it will disable the components on the message, and no longer listen to user interactions.
By default, Reacord has a max limit on the number of active instances, and deactivates older instances to conserve memory. This can be configured through the Reacord options:
```js
const reacord = new ReacordDiscordJs(client, {
// after sending four messages,
// the first one will be deactivated
maxInstances: 3,
})
```
## Discord Slash Commands
To reply to a command interaction, use the `.createInteractionReply()` function. This function returns an instance that works the same way as the one from `.createChannelMessage()`. Here's an example:
```jsx
import { Client } from "discord.js"
import { Button, ReacordDiscordJs } from "reacord"
import * as React from "react"
const client = new Client({ intents: [] })
const reacord = new ReacordDiscordJs(client)
client.on("ready", () => {
client.application?.commands.create({
name: "ping",
description: "pong!",
})
})
client.on("interactionCreate", (interaction) => {
if (interaction.isCommand() && interaction.commandName === "ping") {
// Use the createInteractionReply() function instead of createChannelMessage
reacord.createInteractionReply(interaction).render(<>pong!>)
}
})
client.login(process.env.DISCORD_TOKEN)
```
However, the process of creating commands can get really repetitive and error-prone. A command framework could help with this, or you could make a small helper:
```jsx
function handleCommands(client, commands) {
client.on("ready", () => {
for (const { name, description } of commands) {
client.application?.commands.create({ name, description })
}
})
client.on("interactionCreate", (interaction) => {
if (interaction.isCommand()) {
for (const command of commands) {
if (interaction.commandName === command.name) {
command.run(interaction)
}
}
}
})
}
```
```jsx
handleCommands(client, [
{
name: "ping",
description: "pong!",
run: (interaction) => {
reacord.createInteractionReply(interaction).render(<>pong!>)
},
},
{
name: "hi",
description: "say hi",
run: (interaction) => {
reacord.createInteractionReply(interaction).render(<>hi>)
},
},
])
```
## Ephemeral Command Replies
Ephemeral replies are replies that only appear for one user. To create them, use the `.createInteractionReply()` function and provide `ephemeral` option.
```jsx
handleCommands(client, [
{
name: "pong",
description: "pong, but in secret",
run: (interaction) => {
reacord
.createInteractionReply(interaction, { ephemeral: true })
.render(<>(pong)>)
},
},
])
```
## Text-to-Speech Command Replies
Additionally interaction replies may have `tts` option to turn on text-to-speech ability for the reply. To create such reply, use `.createInteractionReply()` function and provide `tts` option.
```jsx
handleCommands(client, [
{
name: "pong",
description: "pong, but converted into audio",
run: (interaction) => {
reacord
.createInteractionReply(interaction, { tts: true })
.render(<>pong!>)
},
},
])
```