# layerrule { name = deltarune qs mn match:namespace = deltarune-quickshell animation = slide top above_lock = 2 order = -20 no_screen_share = off } layerrule { name = deltarune qs hb match:namespace = deltarune-quickshell-bottom animation = slide bottom above_lock = 2 order = -20 no_screen_share = off } layerrule { name = deltarune qs db match:namespace = deltarune-quickshell-dialogbox animation = slide bottom order = 100 above_lock = 2 order = -20 no_screen_share = off } bind = SUPER, A, global, deltarune:shell_open # here goes the dark magic that lets you open this in dletarune (and any other exclusive fullscreen app/game) submap = deltarune bind = SUPER, A, global, deltarune:shell_close bind = , ESCAPE, global, deltarune:input_back bind = , Shift_L, global, deltarune:input_back bind = , Shift_R, global, deltarune:input_back bind = , X, global, deltarune:input_back bind = , Z, global, deltarune:input_enter bind = , ENTER, global, deltarune:input_enter bind = , RETURN, global, deltarune:input_enter bind = , UP, global, deltarune:input_up bind = , DOWN, global, deltarune:input_down bind = , LEFT, global, deltarune:input_left bind = , RIGHT, global, deltarune:input_right submap = reset