Files
block-game/src/ServerScriptService/Actor/ServerChunkManager/init.server.lua

107 lines
2.9 KiB
Lua

print("Hello world!")
task.synchronize()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Shared = ReplicatedStorage:WaitForChild("Shared")
local ModsFolder = ReplicatedStorage:WaitForChild("Mods")
local PlacementManager = require(Shared.PlacementManager)
local TG = require("./ServerChunkManager/TerrainGen")
do
local workspaceModFolder = game:GetService("Workspace"):WaitForChild("mods")
for _,v in pairs(workspaceModFolder:GetChildren()) do
v.Parent = ModsFolder
end
workspaceModFolder:Destroy()
end
local ML = require(Shared.ModLoader)
ML.loadModsS()
do
local bv = Instance.new("BoolValue")
bv.Name = "MLLoaded"
bv.Value = true
bv.Parent = ReplicatedStorage:WaitForChild("Objects")
end
local MAX_CHUNK_DIST = 200
local FakeChunk = TG:GetFakeChunk(-5,-5,-5)
task.synchronize()
ReplicatedStorage.Tick.OnServerEvent:Connect(function(player: Player, v: string)
if TG.ServerChunkCache[v] then
pcall(function()
TG.ServerChunkCache[v].inhabitedTime = tick()
end)
end
end)
ReplicatedStorage.RecieveChunkPacket.OnServerInvoke = function(plr: Player, x: number, y: number, z: number)
-- validate xyz type and limit
if typeof(x) ~= "number" or typeof(y) ~= "number" or typeof(z) ~= "number" then
return {}
end
if math.abs(x) > MAX_CHUNK_DIST or math.abs(y) > MAX_CHUNK_DIST or math.abs(z) > MAX_CHUNK_DIST then
return FakeChunk.data
end
task.desynchronize()
local chunk = TG:GetChunk(x, y, z)
local chunkdata = chunk.data
task.synchronize()
return chunkdata
end
local tickRemote = ReplicatedStorage.Tick
local function propogate(a, cx, cy, cz, x, y, z, bd)
tickRemote:FireAllClients(a, cx, cy, cz, x, y, z, bd)
end
ReplicatedStorage.PlaceBlock.OnServerEvent:Connect(function(player, cx, cy, cz, x, y, z, blockData)
--print("place",player, cx, cy, cz, x, y, z, blockData)
if typeof(cx) ~= "number" or typeof(cy) ~= "number" or typeof(cz) ~= "number" then
return
end
if typeof(x) ~= "number" or typeof(y) ~= "number" or typeof(z) ~= "number" then
return
end
if math.abs(cx) > MAX_CHUNK_DIST or math.abs(cy) > MAX_CHUNK_DIST or math.abs(cz) > MAX_CHUNK_DIST then
--return
end
--local chunk = TG:GetChunk(cx, cy, cz)
--PlacementManager:PlaceBlockLocal(cx, cy, cz, x, y, z, blockData)
propogate("B_C", cx, cy, cz, x, y, z, blockData)
end)
ReplicatedStorage.BreakBlock.OnServerEvent:Connect(function(player, cx, cy, cz, x, y, z)
--print("del",player, cx, cy, cz, x, y, z)
if typeof(cx) ~= "number" or typeof(cy) ~= "number" or typeof(cz) ~= "number" then
return
end
if typeof(x) ~= "number" or typeof(y) ~= "number" or typeof(z) ~= "number" then
return
end
if math.abs(cx) > MAX_CHUNK_DIST or math.abs(cy) > MAX_CHUNK_DIST or math.abs(cz) > MAX_CHUNK_DIST then
return
end
--local chunk = TG:GetChunk(cx, cy, cz)
--PlacementManager:BreakBlockLocal(cx, cy, cz, x, y, z)
propogate("B_D", cx, cy, cz, x, y, z, 0)
end)
task.desynchronize()