# Agents - This project is a Minecraft-like voxel system for Roblox using Rojo. - The server is authoritative over chunks and blocks. - Clients only handle input, UI, and requests. - Clients must never create or destroy blocks directly. - The server must validate distance, block type, and target. - Shared modules must not reference Roblox services. Note: To replicate anything across the client-server model or to write to any instance you must use serial Luau. The main AGENTS.md file is in the `.codex` folder!