diff --git a/src/ServerScriptService/Actor/PlayerScale.server.lua b/src/ServerScriptService/Actor/PlayerScale.server.lua index ccec138..bb009a7 100644 --- a/src/ServerScriptService/Actor/PlayerScale.server.lua +++ b/src/ServerScriptService/Actor/PlayerScale.server.lua @@ -3,7 +3,7 @@ local Players = game:GetService("Players") -local SCALE = 1.4 +local SCALE = 1.3 local function applyScale(character: Model) if character.ScaleTo then