core: some fixes
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@@ -313,6 +313,7 @@ function Hotbar:render()
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for i = 1, HOTBAR_SIZE do
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local id = self.state.slots[i] or ""
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local isSelected = i == self.state.selected
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local displayName = id ~= "" and (self.state.names and self.state.names[id] or id) or ""
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slotElements[`Slot{i-1}`] = Roact.createElement("TextButton", {
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Size = UDim2.fromOffset(50, 50),
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@@ -358,7 +359,7 @@ function Hotbar:render()
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Position = UDim2.fromOffset(4, 26),
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Size = UDim2.new(1, -8, 0, 18),
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Font = Enum.Font.GothamBold,
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Text = id,
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Text = displayName,
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TextColor3 = colors.text,
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TextSize = 15,
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TextWrapped = true,
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